![]() |
||
When: Sep 5, 2022 - Sep 6, 2022 Submission Deadline: Jun 20, 2022 | ||
GAMOTEC 2022 welcomes theoretical and empirical submissions related to the gamification phenomenon and motivational technologies. • The GAMOTEC 2022 workshop will be held online, September 5-6,... | ||
GAMES INFORMATION SYSTEMS EDUCATION MARKETING | ||
![]() |
||
When: Sep 4, 2022 - Sep 4, 2022 Submission Deadline: Jun 3, 2022 | ||
======================================================================== • 5th International Workshop Gam-R - Gamification Reloaded in conjunction • with ACM In-Cooperation Mensch und Com... | ||
GAMIFICATION GAMES-BASED LEARNING SERIOUS GAMES PERSAVIVE GAMES | ||
![]() |
||
When: May 12, 2022 - May 13, 2022 Submission Deadline: Apr 27, 2022 | ||
The central theme of this year's edition is Strengthening resilient education and training through eLearning. • The main panels will focus on the following topics: • eLearning contributio... | ||
LEARNING PEDAGOGY SERIOUS GAMES DEFENCE | ||
![]() |
||
When: Nov 27, 2022 - Nov 30, 2022 Submission Deadline: Jun 30, 2022 | ||
SAVE THE DATE & PRELIMINARY CALL FOR PAPERS • =========================================== • 2022 IEEE Games, Entertainment, Media Conference (GEM 2022 #56474) • Bridgetown, Barbados... | ||
GAMES ENTERTAINMENT MEDIA | ||
![]() |
||
Submission Deadline: May 28, 2022 | ||
International Journal of Multimedia & Its Applications (IJMA) -- ERA IndexedCitations, h-index, i10-index of IJMA • Citations 1790 h-index 21 i10-index 48 Call for PapersThe Internatio... | ||
MULTIMEDIA EDUCATION GAMES COMPUTER SCIENCE | ||
![]() FUN 2022 : Fun with AlgorithmsSicily, Italy |
||
When: May 30, 2022 - Jun 3, 2022 Submission Deadline: Feb 18, 2022 | ||
FUN is a series of conferences dedicated to the use, design, and analysis of algorithms and data structures, focusing on results that provide amusing, witty but nonetheless original and scientificall... | ||
ALGORITHMS COMPLEXITY THEORY GAMES | ||
![]() |
||
When: Jan 3, 2023 - Jan 6, 2023 Submission Deadline: Jun 15, 2022 | ||
Esports at the 56th Hawaii International Conference on System Sciences • Deadline: June 15, 2022 • Esports research is a field with conflicting definitions and multiple perspectives. Desp... | ||
ESPORTS GAMES MEDIA GAME STUDIES | ||
![]() |
||
When: May 1, 2022 - May 1, 2022 Submission Deadline: May 1, 2022 | ||
GAMING AND GAMERS IN TIMES OF PANDEMIC • Deadline: May 1, 2022 • Edited by Piotr Siuda, Jakub Majewski & Krzysztof Chmielewski • The editors of this CfP are already in discussion wi... | ||
GAMES COVID GAME STUDIES | ||
![]() FDG 2022 : Foundations of Digital GamesAthens, Greece |
||
When: Sep 5, 2022 - Sep 8, 2022 Submission Deadline: Apr 8, 2022 | ||
Foundations of Digital Games (FDG) 2022 invites research contributions in the form of papers, posters and demos, doctoral consortium applications, as well as panel, competition, and workshop proposal... | ||
GAMES GAMES RESEARCH CULTURE GAME AI | ||
![]() |
||
When: Jul 21, 2022 - Jul 21, 2022 Submission Deadline: Apr 30, 2022 | ||
LiveCom-LAB 2022 • WISSENSCHAFTLICHER CALL FOR PAPERS • Game Changing: Live-Kommunikation in der Digitalen Realität • Sehr geehrte Kolleginnen und Kollegen, • sehr geehrte Fo... | ||
EVENTMANAGEMENT UND -TECHNIK VIDEOS GAMES TECHNOLOGY VIRTUAL / AUGMENTED / MIXED MARKETING UND KOMMUNIKATION | ||
![]() |
||
When: Nov 1, 2022 - Nov 3, 2022 Submission Deadline: May 10, 2022 | ||
The 21st IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING • Date: November 1 – 3, 2022 • Location: Bremen, Germany • Website: www.icec2022.eu • The 21st Internationa... | ||
ENTERTAINMENT COMPUTING HUMAN-COMPUTER INTERACTION SERIOUS GAMES VIRTUAL AND AUGMENTED REALITY | ||
![]() |
||
When: Jun 28, 2022 - Jul 1, 2022 Submission Deadline: Mar 18, 2022 | ||
*CALL FOR PRESENTATIONS* • HIGHLIGHTS 2022 will happen from June 28th to July 1st, 2022, in Paris, • France. The conference will be hosted by Université de Paris, and happen on • t... | ||
THEORETICAL COMPUTER SCIENCE LOGIC GAMES AUTOMATA | ||
![]() JCSG 2022 : Joint Conference On Serious Games 2022Weimar, Germany |
||
When: Sep 22, 2022 - Sep 23, 2022 Submission Deadline: May 3, 2022 | ||
CALL FOR PAPERS • JCSG 2022 • Joint Conference on Serious Games 2022: (Mixed Reality-) Games for Education, Health and Training • Bauhaus-Universität Weimar, Weimar, Germany &bull... | ||
GAMES MIXED REALITY HEALTH EDUCATION | ||
![]() |
||
When: Jul 20, 2022 - Jul 22, 2022 Submission Deadline: May 20, 2022 | ||
-- CALL FOR PAPERS GET 2022 - Deadline for submissions (2nd call): 20 May 2022 -- • 15th International Conference on Game and Entertainment Technologies 2022 • Lisbon, Portugal, 20 – 22... | ||
GAMES SOCIAL INTERACTION ENTERTAINMENT TECHNOLOGIES COMPUTER SCIENCE | ||
![]() |
||
When: Sep 14, 2022 - Sep 16, 2022 Submission Deadline: May 6, 2022 | ||
• FIRST CALL FOR PAPERS • GAME-ON®'2022 • The 23rd annual Simulation and AI in Games Conference • Colégio Almada Negreiros • Universidade Nova de Lisboa • (https:... | ||
GAMES SIMULATION AI | ||
![]() |
||
Submission Deadline: Jun 20, 2022 | ||
IJFMA Vol. 8 No.1 (2023) • International Journal of Film and Media Arts • Interaction, Challenge, and Learning: Innovations in Gaming for Serious Purposes • Guest Editors: • P... | ||
GAME DESIGN GAME-BASED LEARNING GAMES INCLUSION | ||
![]() GAS 2022 : 6th International ICSE Workshop on Games and Software Engineering: Engineering fun, inspiration, and motivationVirtual and Pittsburgh, PA, USA |
||
When: May 20, 2022 - May 20, 2022 Submission Deadline: Jan 21, 2022 | ||
... | ||
SOFTWARE ENGINEERING ENTERTAINMENT GAMES SERIOUS GAMES GAMIFICATION | ||
![]() |
||
When: Jan 3, 2023 - Jan 6, 2023 Submission Deadline: Jun 15, 2022 | ||
Game-based learning (GBL) broadly refers to learning and education that involves characteristics of games and play in their design, pedagogy, praxis, culture or teacher and learner experience. Game-b... | ||
GAME-BASED LEARNING EDUCATIONAL GAMES GAMIFICATION | ||
Find and Compare Upcoming Games Events in 2022. Check Important Dates, Venue, Speaker, Location, Address, Exhibitor Information, Timing, Schedule, Discussion Topics, Agenda, Visitors Profile, and Other Important Details.