Conference Location | Wuhan, China |
Conference Date | 2019-10-29 |
Notification Date | 2019-08-10 |
Submission Deadline | 2019-07-20 |
Conference Website and Submission Link | http://www.icvrt.org/ |
CCF Ranking | |
Core Ranking | |
Qualis Ranking |
Year | Submitted Papers | Accepted Papers | Accepted Percentage/Acceptance Rate |
---|
We are working hard to collect and update the acceptance rate details of the conferences for recent years. However, you can consider the above (if available) acceptance rates to predict the average chances of acceptance of your research paper at this conference.
Applications in telecommunications | Content-based image retrieval | Adaptive signal processing | Adaptive filters |
Adaptive and clustering algorithms | Cyclo-stationary signal analysis | Array signal processing | Animation |
Application of remote sensing image processing | Digital entertainment and education | Augmented reality (AR) | Artificial life |
Application of the virtual human body | Discrete cosine transforms | Behavioral modeling | Collaborative VR |
Cultural differences in the use of virtual reality | Distributed virtual environment | Data mining techniques | Face recognition |
Detection and estimation of signal parameters | Dynamic texture synthesis | Digital signal processing | Fast algorithms |
Development and implementation of virtual reality applications | Embedded graphics system | Discrete hilbert transforms | Filter design |
Enhancing customer experience via virtual reality | Filter design and structures | Data visualization | FIR filters |
Fuzzy logic applications in signal processing | Graphics hardware acceleration | Distributed systems | Graphics chip |
Growth of virtual plant simulation | Higher order statistical analysis | Document analysis | Image acquisition |
Human-computer interaction technology | Image coding and compression | Fast fourier transforms | Image processing |
Impacts of virtual reality on value co-creation | Intelligent virtual environment | Haptic rendering touch | IIR filters |
Legal, ethical, and regulatory issues of virtual reality | Medical image processing | Image segmentation | Information system |
Mobile and wearable technologies and applications | Multi-resolution techniques | Image-based rendering | Mixed reality |
Multidimensional signal processing | Nonlinear signals and systems | Industrial applications | Machine vision |
Multiple filtering and filter banks | Optical display technology | Mobile signal processing | Motion detection |
Multi-sensory experience via virtual reality | Pattern recognition and analysis | Multimodal user interface | Modeling technique |
Neural networks for signal processing | Point rendering and drawing | Multi-channel filtering | Multimedia |
Regional and digital cities, digital | Real-time graphics rendering | Optical signal processing | Noise control |
Three-dimension data acquisition techniques | Real time signal processing | Psychology in the VR | Online games |
Three-dimension reconstruction of medical images | Statistical signal processing | Radar image processing | Simulation |
Time-frequency signal analysis | Space positioning technology | Signal reconstruction | Space of sound |
Virtual design/ manufacturing/engineering | Sonar image processing | Signal identification | Spectral analysis |
Virtual enterprises and communities | Super-resolution imaging | Signal noise control | Visualization |
Virtual geographic environments | Three-dimension geographic | Virtual reality gamification | Volume rendering |
Virtual reality applications in tourism, events, hospitality, retail, cultural heritage, architecture, education, entertainment, health, media etc. | Various types of simulators | Virtual reality marketing | VR games |
Virtual reality for customer engagement | Virtual reality audio systems | Virtual reality technologies | VR applications |
Virtual reality in smart city and smart tourism | Virtual reality business model | Video signal processing | VRML technology |
Visualization of mining and exploration | Virtual reality adoption behavior | VR sensor technology | Watermarking |
VR application of pattern recognition | Web-3D Geometry compression | VR system architecture | Wavelet transforms |
ICVRT 2019: International Conference on Virtual Reality Technology submission deadline is 2019-07-20.
Note: It is generally recommended to submit your conference paper
on or before the submission deadline. Generally, conferences do not
encourage to submit the research paper after the deadline is over.
In rare scenarios, conferences extend their deadline. Decision about the
extension of the deadline is generally updated on the official conference webpage.
Notification date of ICVRT 2019: International Conference on Virtual Reality Technology is 2019-08-10.
Note: This is the date on which conference announces the result about acceptance or rejection of submitted papers. If your research paper is accepted, the conference will request you to submit the camera ready version of your research paper by the due date. Due date to submit the camera ready version of the paper is generally posted on the official web page of the conferences or notified to you via. email.
ICVRT 2019: International Conference on Virtual Reality Technology will start on 2019-10-29.
Note: This is the date on which the conference starts.
ICVRT 2019: International Conference on Virtual Reality Technology will be organized at Wuhan, China. This is the place where the conference is organized and the research paper is to be presented.