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VP-HBA 2021 : Video Processing for Human Behavioral Analysis Track
VP-HBA 2021 : Video Processing for Human Behavioral Analysis Track

VP-HBA 2021 : Video Processing for Human Behavioral Analysis Track

Gwangju, Korea
Event Date: March 22, 2021 - March 26, 2021
Submission Deadline: September 15, 2020
Notification of Acceptance: November 10, 2020
Camera Ready Version Due: November 25, 2020




About

Aiming at bridging the gap between human and machine vision, video signal is probably the main cue that multimodal machine learning and pattern recognition tools rely on. Among the difficult tasks dealt with in this domain, human behavior understanding is surely accounted a challenging one. Activities such as action recognition, affective computing, human computer interaction, urban analytics, or applications in health, security, robotics and video games are undoubtedly well-established topics in which computer vision plays a fundamental role. Studying human-human or human-computer interactions has also attracted increasing attention in recent years due to its widespread meaning and applications. Furthermore, the advancements in computer vision for social behavior analysis can bring ubiquitous changes in the society. However, despite significant research progress, the automated understanding of a wide range of human activities from visual as well as multimodal data still remains a source of challenging topics.


Call for Papers

Topics include but are not limited to
-  Human behavior analysis from visual and multimodal information
-  Information fusion for the analysis of human behavior
-  Affective computing and interaction
-  Cognitive interaction understanding
-  Visual attention models and systems
-  Crowd and social behavior understanding
-  Human and group action recognition
-  Human-machine interaction
-  Databases for human-human interaction
-  Scene understanding
-  Automatic tracking in videos
-  Social networks analysis
-  Modeling and simulation of human interactions 
-  Multimodal dyadic interaction
-  Artificial intelligence for human interaction analysis
-  Pervasive computing for human interaction understanding
-  Computer vision for health emergencies
-  Gesture and gait analysis
-  Applications of behavior analysis methods, e.g., in medicine, sports and games, well-being, security, environment 



Credits and Sources

[1] VP-HBA 2021 : Video Processing for Human Behavioral Analysis Track


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