TrainingXR @ IEEE VR 2022 : Workshop on 3D Content Creation for Simulated Training in eXtended Reality (TrainingXR) @ IEEE VR 2022 Virtual
|
|||||||
Event Date: | March 12, 2022 - March 13, 2022 |
---|---|
Submission Deadline: | January 12, 2022 |
Notification of Acceptance: | January 20, 2022 |
Camera Ready Version Due: | January 27, 2022 |
Categories |
VIRTUAL REALITY
HUMAN-COMPUTER INTERACTION
GRAPHICS
HCI
|
Call for Papers |
Overview:
This workshop discusses and articulates research visions on using the latest extended reality (VR/AR/MR) technologies for education and training purposes, and on creating immersive 3D virtual content for delivering effective and personalized training experiences. This workshop will gather researchers and practitioners in a variety of computer disciplines related to XR training and content creation. This workshop will accept research papers on these topics. We will also invite renowned speakers from the research community and the industry to give talks related to XR-based training to inspire the field to further explore this promising direction. Call for Papers: This workshop aims to bring together researchers and experts in AR/VR, computer graphics, computer vision, robotics, and artificial intelligence, to discuss the research challenges in creating virtual training experiences to be delivered through state-of-the-art VR/AR/MR technologies. Specific topics of interest include, but are not limited to: ● 3D content authoring for XR training ● procedural modeling of virtual environments ● affordance analysis and physics-based reasoning of 3D scenes and objects ● cognitive, perceptual and behavioral modeling of virtual humans ● virtual human interaction and human perception ● collaborative and networked virtual training environments ● crowd simulation for VR training ● sound simulation for VR training ● physics simulation for VR training ● serious games in XR ● instructional design and personalization for XR training ● case studies of applying VR/AR to training and education ● haptics for XR training Submissions: Project and Research papers (4-8 pages, VGTC format) submitted via the PCS. Submission Link: visit workshop's website (https://sites.google.com/view/trainingxrieeevr2022) All accepted papers will be included in the IEEE Xplore Digital Library. Important Dates: Submission deadline: January 12, 2022 Result notification: January 20, 2022 Camera-ready submission: January 27, 2022 Organizers: Lap-Fai (Craig) Yu, George Mason University Christos Mousas, Purdue University Ryan McMahan, University of Central Florida Konstantinos Koumaditis, Aarhus University |
Summary |
TrainingXR @ IEEE VR 2022 : Workshop on 3D Content Creation for Simulated Training in eXtended Reality (TrainingXR) @ IEEE VR 2022 will take place in Virtual. It’s a 2 days event starting on Mar 12, 2022 (Saturday) and will be winded up on Mar 13, 2022 (Sunday). TrainingXR @ IEEE VR 2022 falls under the following areas: VIRTUAL REALITY, HUMAN-COMPUTER INTERACTION, GRAPHICS, HCI, etc. Submissions for this Workshop can be made by Jan 12, 2022. Authors can expect the result of submission by Jan 20, 2022. Upon acceptance, authors should submit the final version of the manuscript on or before Jan 27, 2022 to the official website of the Workshop. Please check the official event website for possible changes before you make any travelling arrangements. Generally, events are strict with their deadlines. It is advisable to check the official website for all the deadlines. Other Details of the TrainingXR @ IEEE VR 2022
|
Credits and Sources |
[1] TrainingXR @ IEEE VR 2022 : Workshop on 3D Content Creation for Simulated Training in eXtended Reality (TrainingXR) @ IEEE VR 2022 |