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SE-Games 2020 : 1st International Workshop on Games for Software Engineering Education and Training (IEEE proceedings)
SE-Games 2020 : 1st International Workshop on Games for Software Engineering Education and Training (IEEE proceedings)

SE-Games 2020 : 1st International Workshop on Games for Software Engineering Education and Training (IEEE proceedings)

Munich, Germany
Event Date: July 28, 2020 - July 29, 2020
Submission Deadline: March 28, 2020
Notification of Acceptance: April 27, 2020
Camera Ready Version Due: May 09, 2020



About

The 1st International Workshop on Games for Software Engineering Education and Training (SE-Games) is co-located with CSEE&T 2020 in Munich, Germany (July 28 to 31, 2020).

Game-based environments have been proven to be a useful way to mediate and improve practical and problem-solving skills as well as to motivate learners by providing a playful and interactive environment. Especially for complex and/or tedious activities, educational games are a promising way to foster the learning process. Thus, by now, more and more educators and trainers seek to integrate games and gamification mechanisms into teaching and training for software engineering. However, in this endeavor they are often confronted with obstacles in terms of open questions on how to design or apply games to address certain levels of competence or motivate certain target groups, or how to use them in combination with other teaching and/or development activities.

The SE-Games workshop seeks to serve as a platform for researchers and practitioners from the fields of software engineering, SE teaching and training as well as game development, who share the goal to improve the methods of teaching and training software engineering by designing and applying game-based environments such as serious games, game-based learning and gamification.


Call for Papers

SE-Games 2020 addresses researchers, SE practitioners, game designers and developers, lecturers, educators and trainers, allied in the endeavor to improve learning and training of software-engineering practices by applying game-based environments.

In particular, the SE-Games workshop calls for contributions focused on, but not limited to the following topics:

  • Game-based environments, games and game designs (such as serious games, gamification, and game-based learning) for learning, teaching and training software engineering as well as fostering motivation (also in terms of work-in-progress)
  • which comprises digital (e.g. 3D/video) as well as non-digital (e.g. board, card) games to support learning and motivation in activities such as
    • programming,
    • software design and architecture,
    • software maintenance and refactoring,
    • conceptual modeling,
    • requirements engineering,
    • debugging,
    • software testing,
    • etc.
  • also including game-based environments in specific SE application areas (e.g. web or mobile development, machine/deep learning) as well as for specific SE methodologies (e.g. agile development, DevOps).
  • Conceptual and methodological aspects of SE games such as game mechanics, dynamics, and aesthetics (e.g. feedback-mechanisms or graphical views), as well as game models, frameworks and ontologies, etc.
  • Technical aspects of SE games such as game demos or software prototypes, as well as game architectures and patterns, etc.
  • Empirical aspects of SE games such as game-play studies, user studies, surveys, experiments, case studies and experience reports.
  • Position statements on challenges, problems, visions, ideas and designs for games/gamification in SE education and training.

The workshop solicits for submissions in 4 paper categories: Short Papers, Position Papers, and Experience Reports, each up to 4 pages IEEE, to be published in the joint IEEE CSEE&T conference proceedings. In addition, also Extended Abstracts (1 page IEEE, presented as Poster or Talk, but not published) are accepted. For further details, also see the Submission Guidelines.

Paper submission via EasyChair: will be provided



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Summary

SE-Games 2020 : 1st International Workshop on Games for Software Engineering Education and Training (IEEE proceedings) will take place in Munich, Germany. It’s a 2 days event starting on Jul 28, 2020 (Tuesday) and will be winded up on Jul 29, 2020 (Wednesday).

SE-Games 2020 falls under the following areas: SOFTWARE ENGINEERING, GAMES, EDUCATION, COMPUTER SCIENCE, etc. Submissions for this Workshop can be made by Mar 28, 2020. Authors can expect the result of submission by Apr 27, 2020. Upon acceptance, authors should submit the final version of the manuscript on or before May 09, 2020 to the official website of the Workshop.

Please check the official event website for possible changes before you make any travelling arrangements. Generally, events are strict with their deadlines. It is advisable to check the official website for all the deadlines.

Other Details of the SE-Games 2020

  • Short Name: SE-Games 2020
  • Full Name: 1st International Workshop on Games for Software Engineering Education and Training (IEEE proceedings)
  • Timing: 09:00 AM-06:00 PM (expected)
  • Fees: Check the official website of SE-Games 2020
  • Event Type: Workshop
  • Website Link: http://se-games.org/
  • Location/Address: Munich, Germany


Credits and Sources

[1] SE-Games 2020 : 1st International Workshop on Games for Software Engineering Education and Training (IEEE proceedings)


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