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SCA 2025 : Symposium on Computer Animation
SCA 2025 : Symposium on Computer Animation

SCA 2025 : Symposium on Computer Animation

Vancouver, Canada
Event Date: August 08, 2025 - August 10, 2025
Submission Deadline: April 07, 2025
Notification of Acceptance: May 12, 2025
Camera Ready Version Due: July 10, 2025




Call for Papers

The 24th annual Symposium on Computer Animation (SCA) will take place in Vancouver, Canada, from August 8 to August 10, 2024.

SCA is the premier forum for presenting innovations on the theory, software, and technology of computer animation. The conference is a focused and intimate gathering of researchers and practitioners working on all aspects of time-based phenomena. Its single track program features paper sessions, poster presentations, panel discussions, and keynote talks. Plus its emphasis on community interaction makes SCA the best venue to exchange research results, get inspired, and initiate collaborations.

We invite submissions of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Papers will be submitted to the Proceedings of the ACM in Computer Graphics and Interactive Techniques (PACMCGIT) journal and undergo two rounds of review. Accepted papers will appear in the PACMCGIT issue on SCA 2025, and authors of accepted papers will present their work at the conference.

The conference topics include:

2D, 3D, and N-D animation systems
Autonomous agents
Clothing animation and simulation
Computational design of animated systems
Expressive motion / communication
Generative and morphable models
3D and 4D motion modeling
Learned character control
Facial animation
Feature learning of motions, faces, body shapes and hand gestures
Foundation models for animation
Group and crowd behavior
Interactive computer graphics
Intuitive interfaces for creating and editing animations
Mathematical foundations of animation
Methods of control and artistic direction of simulations
Machine learning techniques for animation
Multimodal techniques for animation
Modeling and simulation of natural phenomena
Nature in motion (natural phenomena, plants, clouds, etc.)
New time-based art forms on the computer
Novel time-varying phenomena
Perceptual metrics of animation
Physical realism / measuring the real world for animation
Physical simulation
Fluid animation and simulation
Planning / learning / optimization for animation
Real-time and interactive methods
Camera control methods for computer animation
Sound and speech for animation
... as well as related problems in robotics game development, human-computer interaction, simulation visualization, computer vision and others.
SCA welcomes all kinds of contributions that advance the field of computer animation. This includes new and improved algorithms, but also:

New datasets, or carefully and thoughtfully designed (collections of) datasets based on previously available data
Advanced practices in data collection and curation
Benchmarks and benchmarking tools
Perceptual studies
Experimental studies
Material measurements
Systems
Hardware
Theoretical foundations
New promising approaches that do not yet achieve state-of-the-art performance
TECHNICAL PAPERS - SUBMISSION GUIDELINES
We invite you to submit high-quality work on animation and simulation broadly defined as computation dealing with time-varying phenomena. Each submission will be reviewed by an international program committee for technical quality, novelty, significance, and clarity, novelty, significance, and clarity.

Papers can be submitted via the EasyChair website.

Papers should be written and presented in English.
There is no strict maximum length for submitted papers. However, we recommend that research papers be up to 16 pages (excluding references), and longer papers should make a very significant contribution.
Authors are encouraged to use supplementary documents to provide extra content.
A paper submission should describe an original work of the authors.
Authors must not use ideas or content originating from others without properly crediting their original sources.
Supplementary material such as videos may also be submitted electronically and will be made available to reviewers (size up to 500MB). Videos are required for techniques involving motion or animation.
The author(s) of accepted papers must also attend the conference and present their work in-person. At least one (1) author from each accepted paper must register for the conference.
Submitted articles will receive two rounds of reviewing by at least three (3) expert reviewers. Technical papers conditionally accepted in the first round will undergo a second round of revision and review and, conditional on final acceptance, will be published in the PACMCGIT issue on SCA 2025. There is no rebuttal process.


Summary

SCA 2025 : Symposium on Computer Animation will take place in Vancouver, Canada. It’s a 3 days event starting on Aug 8, 2025 (Friday) and will be winded up on Aug 10, 2025 (Sunday).

SCA 2025 falls under the following areas: COMPUTER GRAPHICS, ANIMIATION, etc. Submissions for this Symposium can be made by Apr 7, 2025. Authors can expect the result of submission by May 12, 2025. Upon acceptance, authors should submit the final version of the manuscript on or before Jul 10, 2025 to the official website of the Symposium.

Please check the official event website for possible changes before you make any travelling arrangements. Generally, events are strict with their deadlines. It is advisable to check the official website for all the deadlines.

Other Details of the SCA 2025

  • Short Name: SCA 2025
  • Full Name: Symposium on Computer Animation
  • Timing: 09:00 AM-06:00 PM (expected)
  • Fees: Check the official website of SCA 2025
  • Event Type: Symposium
  • Website Link: https://computeranimation.org/index.html
  • Location/Address: Vancouver, Canada


Credits and Sources

[1] SCA 2025 : Symposium on Computer Animation


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