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i3D 2025 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
i3D 2025 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

i3D 2025 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

Jersey City, NJ, USA
Event Date: May 07, 2025 - May 09, 2025
Submission Deadline: January 10, 2025
Notification of Acceptance: February 24, 2025
Camera Ready Version Due: April 04, 2025




Call for Papers

The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) is the leading conference for real-time 3D computer graphics and human interaction. The symposium brings together researchers, engineers, and industry professionals to discuss their latest work on real-time and interactive computer graphics and related applications. The symposium has a long legacy of innovative and excellent technical content, with influential work on rendering, texture synthesis, collision detection, VR interaction, animation, and many other areas of real-time computer graphics, having been presented at the conference.

We invite you to submit papers about real-time 3D graphics, interaction, and games. All accepted papers will be published in PACMCGIT Issue I3D 2025 and presented at I3D 2025 in May 2025, which is sponsored by ACM SIGGRAPH.

Submissions from industry and outside of academia are welcome. Topics include, but are not limited to:

Real-time rendering
Real-time ray tracing and path tracing
Physics-based animation
Virtual and augmented reality
Deep learning for graphics and simulation
Collision detection
Real-time computer vision
Navigation in virtual environments
Texture synthesis
Real-time post-processing effects
Interactive 3D modeling
In-the-wild 3D reconstruction
Level-of-detail approaches
Pre-computed lighting for real-time applications
Visibility computation
Real-time surface shading
Fast shadows, caustics and reflections
Impostors and image-based techniques
Motion synthesis and path planning
Character and crowd animation and simulation techniques
Interaction devices and techniques
User studies of interactive techniques
Sketch-based 3D modeling and design
Video game techniques
Content generation techniques for real-time applications
Submission Information
Research papers should be in ACM conference format using the ACM small trim journal size (“acmsmall”). They should contain at most sixteen (16) pages of content, including appendices but excluding references. Optional supplemental material does not count towards this limit. Videos are required for techniques involving motion or animation.

There is a single track for paper submission, and authors will be asked to present a 15-20 minute talk on each accepted paper at the conference. At least one (1) author from each accepted paper must register for the conference.

Papers must be submitted anonymously and will be evaluated by double-blind peer review from an international paper committee of published authors and tertiary reviewers. There is no rebuttal process. The submission system link is: https://easychair.org/conferences/?conf=i3d2025

Papers go through a two-round review process. If papers are accepted after the first review round, all mandatory changes must be passed in a second round of peer review by the primary reviewer.

By submitting your article to an ACM Publication, you are hereby acknowledging that you and your co-authors are subject to all ACM Publications Policies, including ACM’s new Publications Policy on Research Involving Human Participants and Subjects. Alleged violations of this policy or any ACM Publications Policy will be investigated by ACM and may result in a full retraction of your paper, in addition to other potential penalties, as per ACM Publications Policy.

Please ensure that you and your co-authors obtain an ORCID ID, so you can complete the publishing process for your accepted paper. ACM has been involved in ORCID from the start and we have recently made a commitment to collect ORCID IDs from all of our published authors. We are committed to improve author discoverability, ensure proper attribution, and contribute to ongoing community efforts around name normalization; your ORCID ID will help in these efforts.

Important Dates
All deadlines are 23:59 Pacific Time (UTC -7).

10 January 2025 Paper submission deadline
24 February 2025 Notification of committee decisions
14 March 2025 Revision deadline for conditionally accepted papers
4 April 2025 PACM CGIT camera-ready deadline for accepted papers
7-9 May 2025 Conference at NJIT, Jersey City, NJ, USA

All questions about paper submissions should be emailed to [email protected].

Ricardo Marroquim and Laura Reznikov
Papers Co-Chairs I3D 2025


Summary

i3D 2025 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games will take place in Jersey City, NJ, USA. It’s a 3 days event starting on May 7, 2025 (Wednesday) and will be winded up on May 9, 2025 (Friday).

i3D 2025 falls under the following areas: COMPUTER GRAPHICS, INTERACTIVE, GAMES, etc. Submissions for this Symposium can be made by Jan 10, 2025. Authors can expect the result of submission by Feb 24, 2025. Upon acceptance, authors should submit the final version of the manuscript on or before Apr 4, 2025 to the official website of the Symposium.

Please check the official event website for possible changes before you make any travelling arrangements. Generally, events are strict with their deadlines. It is advisable to check the official website for all the deadlines.

Other Details of the i3D 2025

  • Short Name: i3D 2025
  • Full Name: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
  • Timing: 09:00 AM-06:00 PM (expected)
  • Fees: Check the official website of i3D 2025
  • Event Type: Symposium
  • Website Link: https://i3dsymposium.org/2025/cfp.html
  • Location/Address: Jersey City, NJ, USA


Credits and Sources

[1] i3D 2025 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games


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