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GRAPP 2023 : 18th International Conference on Computer Graphics Theory and Applications
GRAPP 2023 : 18th International Conference on Computer Graphics Theory and Applications

GRAPP 2023 : 18th International Conference on Computer Graphics Theory and Applications

Lisbon, Portugal
Event Date: February 19, 2023 - February 21, 2023
Submission Deadline: December 15, 2022
Notification of Acceptance: December 22, 2022
Camera Ready Version Due: January 09, 2023




Call for Papers

CALL FOR PAPERS
18th International Conference on Computer Graphics Theory and Applications GRAPP

website: https://grapp.scitevents.org

February 19 - 21, 2023 Lisbon, Portugal


IMPORTANT DATES:

Position Papers/Regular Papers
(Due to current exceptional circumstances, the deadlines below apply to both position papers and regular papers submitted after November 1st)

Regular Paper Submission: December 15, 2022
Authors Notification (regular papers): December 6, 2022
Final Regular Paper Submission and Registration: December 20, 2022


Position Paper Submission: December 15, 2022
Authors Notification (position papers): December 22, 2022
Final Regular Paper Submission and Registration: January 9, 2023

Scope:
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along four main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents in Computer Graphics. We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations. Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged.

Conference Topics:
Area 1: Geometry and Modeling
- Procedural and Multiresolution Modeling
- Image-Based Modeling
- Geometric Computing
- Surface Modeling
- Physics-Based Modeling
- Fundamental Methods and Algorithms
- Model Validation
- Texture Models, Analysis, and Synthesis
- CAGD/CAD/CAM Systems
- Mesh Processing
- Hexahedral Meshing
- 3D Model Repair and Scene Reconstruction
- Architectural Geometry
- Processing Frameworks and Data Structures
- Modeling and Algorithms
- Scene and Object Modeling
- Modeling of Natural Scenes and Phenomena

Area 2: Rendering
- Real-Time Rendering
- Shadows, Translucency and Visibility
- High-Performance Computing and Parallel Rendering
- High Dynamic Range Rendering
- Computational Photography
- Systems and Software Architectures for Rendering
- Volume Rendering
- Rendering Algorithms
- Image-Based Rendering
- Lighting and Appearance
- Non-Photorealistic Rendering, Painting-like Rendering, Drawing
- Rendering Hardware
- Point-Based Rendering

Area 3: Animation and Simulation
- Real-Time Clothing and Virtual Fashion
- Animation from Motion Capture
- Real-Time Character Animation
- Plausible Motion Simulation
- Human Figure Animation
- Crowd Simulation
- Physics-Based Animation
- Image-Based Animation
- Modeling and Simulation for Education and Training
- Scalable Fluid Simulation
- Simulation of Elastic Rods, Shells, and Solids
- Dynamic Simulation of Physical Behaviour
- Animation Algorithms and Techniques
- Real-Time Visual Simulation
- Special Effects
- Facial Animation
- Animation Systems

Area 4: Interactive Environments
- Procedural and Interactive Artworks
- Graphical Interfaces
- Virtual Humans and Artificial Life
- Interactive 3D Graphics and Immersive Systems
- Sketch-Based Interfaces
- Virtual Reality Tools and Languages
- Integration and Interoperation between 3D Documents and Web/Multimedia Technologies, including the Semantic Web
- eLearning Applications and Computer Graphics
- Games for Education and Training
- Human Performance and Usability of Virtual Environments
- Augmented, Mixed and Virtual Environments
- Virtual Tours
- Hardware Technologies for Augmented, Mixed and Virtual Environments
- Collaborative Augmented, Mixed and Virtual Environments
- Distributed Augmented, Mixed and Virtual Reality
- Real-Time Graphics
- Advanced User Interfaces
- Mobile Interfaces


GRAPP KEYNOTE LECTURE
Alexandru Telea, Utrecht University, Netherlands

GRAPP CONFERENCE CO-CHAIRS:
Kadi Bouatouch, IRISA, University of Rennes 1, France
Kadi Bouatouch, IRISA, University of Rennes 1, France

GRAPP PROGRAM CO-CHAIRS:
A. Augusto Sousa, FEUP/INESC TEC, Portugal
Thomas Bashford-Rogers, University of the West of England, United Kingdom

PROGRAM COMMITTEE
https://grapp.scitevents.org/ProgramCommittee.aspx

GRAPP Secretariat
Address: Avenida de S. Francisco Xavier, Lote 7 Cv. C
Tel: +351 265 520 185
Fax: +351 265 520 186
Web: https://grapp.scitevents.org
e-mail: [email protected]


Summary

GRAPP 2023 : 18th International Conference on Computer Graphics Theory and Applications will take place in Lisbon, Portugal. It’s a 3 days event starting on Feb 19, 2023 (Sunday) and will be winded up on Feb 21, 2023 (Tuesday).

GRAPP 2023 falls under the following areas: MODELING, VIRTUAL REALITY, GRAPHICS, AUGMENTED REALITY, etc. Submissions for this Conference can be made by Dec 15, 2022. Authors can expect the result of submission by Dec 22, 2022. Upon acceptance, authors should submit the final version of the manuscript on or before Jan 9, 2023 to the official website of the Conference.

Please check the official event website for possible changes before you make any travelling arrangements. Generally, events are strict with their deadlines. It is advisable to check the official website for all the deadlines.

Other Details of the GRAPP 2023

  • Short Name: GRAPP 2023
  • Full Name: 18th International Conference on Computer Graphics Theory and Applications
  • Timing: 09:00 AM-06:00 PM (expected)
  • Fees: Check the official website of GRAPP 2023
  • Event Type: Conference
  • Website Link: https://grapp.scitevents.org
  • Location/Address: Lisbon, Portugal


Credits and Sources

[1] GRAPP 2023 : 18th International Conference on Computer Graphics Theory and Applications


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