Topics of interest include, but are not limited to:
- Systems that create drawings, images, animations, sculptures, poetry, text, designs, webpages, buildings, etc.;
- Systems that create musical pieces, sounds, instruments, voices, sound effects, sound analysis, etc.;
- Systems that create artefacts such as game content, architecture, furniture, based on aesthetic and functional criteria;
- Robotic-based Evolutionary Art and Music;
- Other related artificial intelligence or generative techniques in the fields of Computer Music, Computer Art, etc.
- Computational Aesthetics, Experimental Aesthetics; Emotional Response, Surprise, Novelty;
- Representation techniques;
- Surveys of the current state-of-the-art in the area; identification of weaknesses and strengths; comparative analysis and classification;
- Validation methodologies;
- Studies on the applicability of these techniques to related areas;
- New models designed to promote the creative potential of biologically inspired computation.
Computer Aided Creativity and Computational Creativity
- Systems in which artificial intelligence is used to promote the creativity of a human user;
- New ways of integrating the user in the evolutionary cycle;
- Analysis and evaluation of: the artistic potential of biologically inspired art and music; the artistic processes inherent to these approaches; the resulting artefacts;
- Collaborative distributed artificial art environments.
- Techniques for automatic fitness assignment;
- Systems in which an analysis or interpretation of the artworks is used in conjunction with artificial intelligence techniques to produce novel objects;
- Systems that resort to artificial intelligence approaches to perform the analysis of image, music, sound, sculpture, or some other types of artistic object or resource.