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MIG 2020 : The 13th Annual ACM SIGGRAPH Conference on Motion, Interaction and Games

Virtual
Event Date: Oct 16, 2020 - Oct 18, 2020
Submission Deadline: Aug 03, 2020
Notification of Acceptance: Sep 07, 2020
Camera Ready Version Due : Oct 09, 2020

About

The goal of the Motion, Interaction and Games conference is to bring together researchers from this variety of fields to present their most recent results, to initiate collaborations, and to contribute to the establishment of the research area. The conference will consist of regular paper sessions, poster presentations, and as well as presentations by a selection of internationally renowned speakers in all areas related to interactive systems and simulation. The conference includes entertaining cultural and social events that foster casual and friendly interactions among the participants.

Call For Paper

We invite work on a broad range of topics, including but not limited to:

  • Animation systems
  • Behavioral animation
  • Character animation
  • Clothes, skin and hair
  • Crowd simulation
  • Deformable models
  • Facial animation
  • Game interaction and player experience
  • Game technology
  • Gesture recognition
  • Group and crowd behavior
  • Human motion analysis
  • Interaction in virtual and augmented reality
  • Interactive storytelling in games
  • Machine learning techniques for animation
  • Motion capture & retargeting
  • Motion control
  • Motion in performing arts
  • Motion in sports
  • Motion rehabilitation systems
  • Multimodal interaction: haptics, sound, etc.
  • Navigation & path planning
  • Particle systems
  • Physics-based animation
  • Real-time fluids
  • Virtual humans

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