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CW 2020 : International Conference on CyberWorlds

Caen, France
Event Date: Sep 29, 2020 - Oct 01, 2020
Submission Deadline: Jun 01, 2020
Notification of Acceptance: Jun 29, 2020
Camera Ready Version Due : Jul 29, 2020

About

Cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world.

Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games.

Call For Paper

CW2020 will have the following tracks with topics not limited to:

VISUAL AND INTERACTIVE COMPUTING

  • Applications of virtual and augmented reality in cyberspace
  • Art and heritage in cyberspace
  • Color theory and image recoloring for color vision defect support
  • Computer vision for augmented and mixed reality
  • Electronic education in cyberspace
  • Image processing and computer vision for vision enhancement
  • Image-based ophthalmologic diagnosis
  • Multi-user games in cyberspace
  • Multimodal interaction
  • Shape modeling in cyberspace
  • Virtual and augmented reality for smart cities and smart manufacturing
  • Virtual city modelling, processing and simulation
  • Virtual collaborative spaces
  • Virtual humans and avatars
  • Visual analytics in cyberspace
  • Visual computing for active ageing
  • Virtual and augmented reality for the vision impaired

COGNITIVE HUMAN-MACHINE INTERACTION

  • Affective computing
  • BCI applications
  • Cognitive informatics
  • EEG-based neuroimaging
  • Emotion artificial intelligence
  • Game innovation for active living
  • Human factors in transportation, maritime, and industry 4.0
  • Human intelligence machine coexistence
  • Human-robot interaction
  • Machine and deep learning for biosignal-based algorithms
  • Machine-assisted cognitive enhancement
  • Mobile and adaptive BCIs
  • Multimodal interfaces
  • Neuroergonomics
  • Neurofeedback systems and games
  • Neurorehabilitation and neuroplasticity
  • Signal processing
  • Virtual and augmented reality and human factors

CYBERSECURITY AND BIOMETRICS

  • Authentication protocols
  • Behavioral biometrics
  • Biometric template protection
  • Content protection and digital rights management
  • Emerging biometrics
  • Identity and trust management
  • Information hiding and anonymity
  • Multi-biometrics
  • Password security
  • Performance evaluation of biometric systems
  • Presentation attack detection
  • Privacy protocols
  • Privacy, security and trust in social media
  • Quality of biometric data
  • Risk and reputation management
  • Security of embedded systems
  • Security of personal data
  • Security protocols

SPECIAL JOURNAL ISSUES will consider for publications extended versions of all accepted FULL papers.

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