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SOCIAL MEDIA
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COMMUNICATION
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About |
SOTICS 2021 conference tracks:Social applications On-line entertainment; Games and citizens; Social networking and social software; Tagging and micro-blogging; Collaborative filtering and tagging; Social simulation (mobility, groupware, etc.); Very large social networks; Deep web social information; Blogs and mini-blogs; E-books Social media use and experiences Social media platforms, tools, and applications; Collaboration tools; Multi-user media-sharing platforms (ideo, images, audio, and text); Integrated multi-brand networking platforms (for friend/follow, organic groups, calendars/events, direct messaging, tagging, and activity feed); Agile social media platforms; Sharing tools (Facebook, Twitter, Yammer, YouTube, instant messaging, video conferencing, web meetings); Social media work flow tools; Collaborative culture; Learning experiences; Knowledge sharing Affective computing and emotional intelligence Frameworks for affective computing; Principles in emotional intelligence; Concepts in affective robotics; Social aspects of affective computing; Ambient systems embedding emotional intelligence; Empathy in artificial agents; Human-centric obedience towards virtual agents; Affective gaming; Deep multitask learning; Apps for body perceptions and emotions; Multi-sensing and human behavior; Active sensing system for distress detection; Recognition of facial emotions; Automatic prediction of depression and anxiety; Mitigate public speaking anxiety; Prediction of emotion from heartbeat; Conveying emotional awareness; Emotional intelligence; Happiness entailment; Cooperative machine learning; Emotion prediction; Emotion recognition; Emotion in ambiguous speech Social robots and cognition Human-robot interaction; Robot-robot interaction; Perception of a humanoid robots; Humanoid robots mediating social Interaction; Socially assistive robots; Conversational robots; Verbal Interaction; Human-robot touch interaction; Expressive interactions; Social emotions; Arts by humanoid robots; Collaborative social robots; Game approaches; Human-robot interactive games; Robots co-worker partners; Healthcare companion robots; Socially assistive robots; Robot-assisted rehabilitation therapy; Child-robot interaction; Mobile assistive robots; Robots in public spaces; Shopping mall robots; Home utility robots; Robot-assisted cognitive training; Robot-based multimodal emotion recognition; Advertizign robots; Telepresence robots; Robot teleoperation; Robots' social credibility ....... |
Hotel Deals |
OTHER SOCIAL MEDIA EVENTS |
![]() WBC 2021 : 18th International Conference on Web Based Communities and Social Media
online Jul 20, 2021 |
![]() eKNOW 2021 : The Thirteenth International Conference on Information, Process, and Knowledge Management
Nice, France Jul 18, 2021 |
![]() LCBuADAaML 2021 : 1st Workshop on Leveraging customer behavior using advanced data analytics and Machine learning techniques
Terceira Island, Azores, Portugal, Mar 30, 2021 |
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OTHER COMMUNICATION EVENTS |
![]() NCO 2021 : 7th International Conference on Networks and Communications
London, United Kingdom Jul 24, 2021 |
![]() MoWiN 2021 : 10th International Conference on Mobile & Wireless Networks
Zurich, Switzerland Jan 23, 2021 |
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![]() EAI MONAMI 2021 : 11th EAI International Conference on Mobile Networks and Management
Chiba, Japan Sep 28, 2021 |
![]() ICNTLLSC 2021 : International Conference on New Trends in Languages, Literature and Social Communications
Kryvyi Rih, Ukraine May 11, 2021 |